I'm happy to report that a short piece of computer music that I composed this summer, inflected dreams has been accepted for the upcoming SEAMUS electroacoustic "miniatures" CD. SEAMUS is the Society for Electroacoustic Music in the United States, and I'm really pleased to be able to be involved with the project. Especially excited to see what other composers came up with for this year's theme, negative space. Thank you to the panel of judges and please check out the CD when it is released this winter!
In other news, the Laptop Orchestra of Louisiana has an upcoming concert on November 11 at the LSU Shaver Theater. We'll be playing all kinds of odd sounds and musics, many that send data through the network as a means to create compositional form. My piece DaisyHead - made entirely with Web Audio API and node.js - will be on the concert. More details on the concert here.
Lastly, a story:
In 2011, when I visited New York to present at the wonderful LISA salon, I stayed on the couch of my friend, artist Erik Sanner, in Harlem. The next morning, he woke me up before sunrise, we went to his basement studio, and he asked me to contribute to a painting while having a conversation about art while we videotaped ourselves painting and having this conversation. Then we ate Cream of Wheat and I drove back to Boston. It was a pretty awesome experience, mostly because of how much I got to learn from Erik and his artistic process and open-mindedness. Erik brought in several other collaborators into that artwork. Now he is showing the piece at Allegheny College, with the video of those conversations being projected back onto the painting. Nice!
august 2, 2013
Working hard recently on an iPhone game, Moonball, which is a sort of space-golf with portals and obstacles and fun things. The game is made entirely with HTML5/JS and web technology, ported into app form. If anyone would like to serve as an alpha-tester of the game, or if you would like to get involved, please contact me! It will hopefully see light of day in the App Store this fall.
In other news, I recently created a short audio work using the same homemade software that I used to create my Dream #6 short album. I submitted the work to the SEAMUS "miniatures" competition which Ted Coffey is putting together this year, so I suppose I can't post it now, but will soon.
Moonball (current state)
july 16, 2013
Nexus UI makes it easy to create a musical interface in a website, accessible by web browser or mobile phone. You can either connect it to the new Web Audio API, or
have the interface send OSC messages to your Max patch or any musical software with an OSC listener.
Nexus is full of fun toggles, dials, multisliders, accelerometer sensors, and bouncy balls. Check it out! Feedback is more than welcome!!
june 1, 2013
Just returned from a wonderful trip to NIME 2013 in Daejong and Seoul, South Korea, and felt like
revamping my website. Also taking the advice of Isabel Draves to present my bio / persona with a little
more clarity. (Haven't had an actual bio on my site for some time now.) I have tended to use this whitechord.org space as much to experiment with web design ideas as I have to show my own work.
Now, I feel like I'm at a point where I don't need to explore so much anymore, and I can have a stable design that lets me post updates, new works, etc.
NIME was great, I shared Plum Street, an online performance using node.js and websocketing, with artistic contributions by Nathaniel Parsons. That work is sort of endlessly in progress for the time being, but I will post some documentation soon.
Upcoming projects on the calendar include a mobile app game (seen below), a data vis JS library, two laptop ensemble compositions, making large contributions to nexus UI, and recording some summer ambient music with Philadelphia's Petal Shield.